Event Assistant App
Mobile App · Events.com
Mobile App · Events.com
Event Assistant App
A mobile check-in app built for speed, minimal training, and the reality of event day. Launched on Google Play and featured in TechCrunch.
Impact
Launched
Successfully shipped on the Google Play Store
TechCrunch
Featured in TechCrunch as a notable event technology product
5 Orgs
Interviewed across event categories from marathons to corporate conferences

Role
Lead Designer
Deliverables
IA, User Flows, UX, Prototyping, Style Guide, Visual Design
Company
Events.com
Platform
Android (Google Play)
Business Context
Events.com's platform handled ticketing and registration, but check-in, the moment attendees actually arrive, was still painful. Long lines, stressed staff, and day-of volunteers with minimal training created a poor first impression for every event the platform powered.
A first-party check-in app extended Events.com's value from pre-event to day-of, and created a new competitive moat against point-solution check-in tools.
The Problem
Existing tools required too much setup and had too steep a learning curve for temporary event-day volunteers. At 8am on event morning, there's no time for onboarding. The app needed to be immediately usable by someone who'd never seen it before, under pressure.
Research
I interviewed staff at 5 event organizations across categories: music festivals, marathons, corporate conferences. I also conducted on-site trials at live events and led QA/UAT to test the app in real conditions, not just usability labs.
Key insight: volunteers didn't want features. They wanted confidence. The app needed to make the right action obvious at every step.
Key Design Decision: Cut the Attendee Flow
The initial prototype was designed for two user types: organizers/volunteers and attendees. Testing revealed the attendee-facing functionality was redundant. Attendees wanted to be checked in quickly, not interact with an app themselves.
I cut the screen count in half by removing the attendee flow entirely. This is a case where the right answer was doing less, and research made that clear rather than gut instinct.
I ran a second round of validation testing after the cut to confirm the simplified experience was faster and less error-prone under simulated event conditions.
Outcomes & Impact
- —Launched on the Google Play Store and adopted across Events.com's customer base
- —Featured in TechCrunch as a noteworthy event technology product
- —Post-launch iterations added in-app statistics so organizers could track check-in performance in real time
- —Volunteer onboarding guides added to the app, reducing the training burden before event day
